wishvane
How many copies did Wave Break sell?
Estimated copies sold
≈ 2k–4k
$12k–$33k net $23k–$51k gross
from 91 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wave Break out and predicted the genre from its 8 similar games. Every figure here, including Wave Break's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23k–32k
best case 678k (Skater XL - The Ultimate Skateboarding Game)
The Skateboarding lane

A niche genre: modest ceilings, most sell around 25k copies, so plan for a small audience.

A typical game
≈ 25k copies
≈ $201k after Steam's cut
from ~781 reviews
Best case
≈ 678k copies
Skater XL - The Ultimate Skateboarding Game · ≈ $10.5M after Steam's cut
from 20k reviews
A breakout hit, far above a typical game.

3 of your 8 games sit in the typical range; 2 are breakout hits far above it, and 3 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Skateboarding + Sports, priced around $40.
  • The breakout hits carry Singleplayer + Indie + Action; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2025. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2022
Est. copies
≈ 377k–613k
20x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M net $7.5M–$17.2M gross
$39.99
16k reviews
Very Positive
SkateboardingSports +6
2020
Est. copies
≈ 517k–840k
25x vs typical
SteamSpy 1M–2M
Est. revenue
$5.7M–$15.3M net $10.3M–$23.5M gross
$39.99
20k reviews
Very Positive
SkateboardingSkating +6
2021
Est. copies
≈ 4k–6k
too small to compare
SteamSpy 0–20k
Est. revenue
$16k–$42k net $28k–$65k gross
$14.99
153 reviews
Very Positive
SkatingSkateboarding +6
2021
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$106k–$286k net $194k–$440k gross
$19.99
781 reviews
Very Positive
SkateboardingExploration +6
2020
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$109k–$294k net $199k–$452k gross
$24.99
602 reviews
Mixed
BMXSports +6
2025
Est. copies
≈ 30k–49k
1.6x vs typical
SteamSpy 0–20k
Est. revenue
$165k–$444k net $300k–$683k gross
$19.99
1k reviews
Very Positive
Early AccessExploration +6
2023
Est. copies
≈ 3k–5k
too small to compare
SteamSpy 0–20k
Est. revenue
Free
Free
128 reviews
Mixed
MemesSkateboarding +6
2020
Est. copies
≈ 4k–6k
too small to compare
SteamSpy 0–20k
Est. revenue
$6k–$16k net $11k–$24k gross
$5.99
136 reviews
Very Positive
RacingMultiplayer +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples