Sign in
wishvane

How many copies did Reiner Knizia Yellow & Yangtze sell?

Estimated copies sold
≈ 3k–6k
$14k–$38k after Steam's cut $26k–$59k before the cut
from 120 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Reiner Knizia Yellow & Yangtze out and predicted the genre from its 8 similar games. Every figure here, including Reiner Knizia Yellow & Yangtze's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 162k–232k
best case 2.4M (UNO)
Games like Reiner Knizia Yellow & Yangtze

The middle of these games

≈ 162k–232k copies

≈ $1.1M–$2.1M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: UNO at ≈ 1.9M–3.0M copies, ≈ $5.1M–$13.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 757 reviews in their first month; the spread ran 106 to 3k.
The genre you'd be entering
Your set
Your set clusters on Board Game (7 of 8) and Tabletop (6 of 8).
The winners
Winners here lead with Board Game, priced around $10. The breakout hits carry Multiplayer + Free to Play + Tactical; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RISK: Global Domination
2020
Est. copies
≈ 1.0M–1.7M
7.8x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
42k reviews
Mostly Positive
Free to PlayMultiplayer
Axis & Allies 1942 Online
2021
Est. copies
≈ 126k–205k
SteamSpy 200k–500k
Est. revenue
$695k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$19.99
5k reviews
Mostly Positive
WargameBoard Game
Blood Rage: Digital Edition
2020
Est. copies
≈ 21k–34k
too small to compare
SteamSpy 100k–200k
Est. revenue
$114k–$307k after Steam's cut $208k–$473k before the cut
$19.99
838 reviews
Mixed
StrategyBoard Game
Scythe: Digital Edition
2018
Est. copies
≈ 116k–189k
SteamSpy 200k–500k
Est. revenue
$638k–$1.7M after Steam's cut $1.2M–$2.6M before the cut
$19.99
4k reviews
Very Positive
Board GameStrategy
Ultimate General: Civil War
2017
Est. copies
≈ 295k–480k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.1M before the cut
$29.99
9k reviews
Very Positive
WargameReal Time Tactics
Root
2020
Est. copies
≈ 137k–223k
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$14.99
6k reviews
Very Positive
Board GameTabletop
UNO
2017
Est. copies
≈ 1.9M–3.0M
10x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Lock 'n Load Tactical Digital: Core Game
2020
Est. copies
≈ 14k–23k
too small to compare
SteamSpy 20k–50k
Est. revenue
$20k–$53k after Steam's cut $36k–$82k before the cut
$4.99
582 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.