Sign in
wishvane

How many copies did Das Geisterschiff / The Ghost Ship sell?

Estimated copies sold
≈ 1k–2k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 37 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Das Geisterschiff / The Ghost Ship out and predicted the genre from its 8 similar games. Every figure here, including Das Geisterschiff / The Ghost Ship's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–16k
best case 25k (Abalon: Roguelike Tactics CCG)
Games like Das Geisterschiff / The Ghost Ship

The middle of these games

≈ 3k–16k copies

≈ $5k–$91k after Steam's cut

from ~112 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Dungeon Crawler (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Abalon: Roguelike Tactics CCG at ≈ 19k–31k copies, ≈ $155k–$416k after Steam's cut.

What it took to get here
About half the games that made it here had over 34 reviews in their first month; the spread ran 5 to 247.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (3 of 8) and Open World (3 of 8).
The winners
Winners here lead with Turn-Based Tactics + Dungeon Crawler, priced around $30.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cards of the Dead
2021
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before the cut
$7.99
105 reviews
Mostly Positive
ControllerAction
Materialization of memories
2023
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$5.99
43 reviews
Positive
Survival HorrorAtmospheric
Abalon: Roguelike Tactics CCG
2023
Est. copies
≈ 19k–31k
6.8x vs typical
SteamSpy 20k–50k
Est. revenue
$155k–$416k after Steam's cut $282k–$640k before the cut
$29.99
757 reviews
Very Positive
Living the Nightmare
2020
Est. copies
≈ 496–806
SteamSpy 50k–100k
Est. revenue
$408–$1k after Steam's cut $742–$2k before the cut
$2.99
20 reviews
Positive
Lawless Lands
2020
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$11k–$28k after Steam's cut $19k–$44k before the cut
$12.99
119 reviews
Very Positive
Choose Your Own AdventureDungeons & Dragons
1 Bit Survivor
2023
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$3.99
99 reviews
Very Positive
Survival HorrorTurn-Based Combat
Broken Lines
2020
Est. copies
≈ 17k–28k
6.3x vs typical
SteamSpy 50k–100k
Est. revenue
$119k–$321k after Steam's cut $217k–$493k before the cut
$24.99
700 reviews
Mostly Positive
WarSingleplayer
Waste Walkers
2015
Est. copies
≈ 11k–17k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
$26k–$70k after Steam's cut $47k–$108k before the cut
$8.99
216 reviews
Very Positive
Choose Your Own AdventureCharacter Customization

Sizing up your own game? See what its genre can realistically do before you build it.