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How many copies did FOUNDRY sell?

Estimated copies sold
≈ 97k–158k
$803k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FOUNDRY out and predicted the genre from its 8 similar games. Every figure here, including FOUNDRY's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–2.3M
best case 9.1M (Satisfactory)
Games like FOUNDRY

The middle of these games

≈ 1.0M–2.3M copies

≈ $7.0M–$21.2M after Steam's cut

from ~46k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Satisfactory at ≈ 6.9M–11.2M copies, ≈ $76.0M–$204.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 26k reviews in their first month; the spread ran 2k to 184k.
The genre you'd be entering
Your set
Your set clusters on Base-Building (8 of 8) and Automation (6 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $37. The breakout hits carry Crafting + Resource Management + Multiplayer; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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≈ 5.8M–9.4M
5.1x vs typical
SteamSpy 5M–10M
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AutomationBase-Building
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2024
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≈ 6.9M–11.2M
6.1x vs typical
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≈ 780k–1.3M
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$29.99
31k reviews
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DwarfColony Sim
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2024
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≈ 1.8M–2.9M
1.6x vs typical
SteamSpy 1M–2M
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$12.0M–$32.2M after Steam's cut $21.7M–$49.5M before the cut
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Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
2.0x vs typical
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92k reviews
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AutomationSpace
Mindustry
2019
Est. copies
≈ 803k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$9.99
28k reviews
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Base-BuildingResource Management
Hydroneer
2020
Est. copies
≈ 704k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$14.99
28k reviews
Very Positive
Base-BuildingMining
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.2M before the cut
$24.99
60k reviews
Very Positive
SandboxBase-Building

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