Sign in
wishvane

How many copies did The Vale: Shadow of the Crown sell?

Estimated copies sold
≈ 10k–15k
$52k–$141k after Steam's cut $95k–$217k before the cut
from 384 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Vale: Shadow of the Crown out and predicted the genre from its 8 similar games. Every figure here, including The Vale: Shadow of the Crown's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.2M–8.6M
best case 39.3M (Black Myth: Wukong)
Games like The Vale: Shadow of the Crown

The middle of these games

≈ 5.2M–8.6M copies

≈ $57.9M–$200.4M after Steam's cut

from ~203k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Black Myth: Wukong at ≈ 30.0M–48.7M copies, ≈ $494.5M–$1329.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 93k reviews in their first month; the spread ran 17k to 836k.
The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Action RPG (2 of 8).
The winners
Winners here lead with Mythology + Action RPG, priced around $60.
The era
The games you compared span 2018 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Black Myth: Wukong
2024
Est. copies
≈ 30.0M–48.7M
5.9x vs typical
SteamSpy 50M–100M
Est. revenue
$494.5M–$1329.5M after Steam's cut $899.1M–$2045.4M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Noita
2020
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before the cut
$19.99
89k reviews
Overwhelmingly Positive
PhysicsRogue-like
Starfield
2023
Est. copies
≈ 4.3M–7.1M
SteamSpy 2M–5M
Est. revenue
$59.7M–$160.4M after Steam's cut $108.5M–$246.8M before the cut
$49.99
175k reviews
Mixed
SpaceSingleplayer
Dragon's Dogma 2
2024
Est. copies
≈ 2.9M–4.7M
SteamSpy 2M–5M
Est. revenue
$31.7M–$85.1M after Steam's cut $57.6M–$131.0M before the cut
$39.99
116k reviews
Mixed
Open WorldRPG
鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.3M after Steam's cut $55.7M–$126.7M before the cut
$19.99
225k reviews
Mixed
ManagementSingleplayer
Hogwarts Legacy
2023
Est. copies
≈ 9.2M–15.0M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
$152.1M–$408.9M after Steam's cut $276.5M–$629.1M before the cut
$59.99
372k reviews
Very Positive
MagicOpen World
Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 5M–10M
Est. revenue
$94.2M–$253.2M after Steam's cut $171.3M–$389.6M before the cut
$59.99
188k reviews
Very Positive
Open WorldRPG
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
SteamSpy 5M–10M
Est. revenue
$89.6M–$240.8M after Steam's cut $162.8M–$370.5M before the cut
$59.99
219k reviews
Mostly Positive
Open WorldCo-op

Sizing up your own game? See what its genre can realistically do before you build it.