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How big is Becalm?

Estimated owners
≈ 11k–18k
from 379 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Becalm out and predicted the genre from its 8 similar games. Every figure here, including Becalm's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23k–1.4M
best case 4.6M (Muse Dash)
Games like Becalm

The middle of these games

≈ 23k–1.4M copies

≈ $83k–$4.7M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Nature (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Muse Dash at ≈ 3.5M–5.7M copies, ≈ $2.9M–$7.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Nature (4 of 8) and Beautiful (3 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $3.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
10x vs typical
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$2.99
122k reviews
Very Positive
MusicRhythm
A Short Hike
2019
Est. copies
≈ 651k–1.1M
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$7.99
23k reviews
Overwhelmingly Positive
ExplorationRelaxing
The Plan
2014
Est. copies
≈ 1.3M–2.2M
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
24k reviews
Very Positive
Free to PlayIndie
Feather
2019
Est. copies
≈ 23k–38k
SteamSpy under 20k
Est. revenue
$64k–$171k after Steam's cut $116k–$263k before the cut
$9.99
805 reviews
Very Positive
ExplorationFlight
Journey
2020
Est. copies
≈ 950k–1.5M
3.3x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before the cut
$14.99
38k reviews
Very Positive
BeautifulAtmospheric
Hidden Animals: English - Spanish
2017
Est. copies
≈ 826–1k
SteamSpy under 20k
Est. revenue
$225–$605 after Steam's cut $409–$930 before the cut
$0.99
24 reviews
Mostly Positive
Great SoundtrackEducation
Under Leaves
2017
Est. copies
≈ 28k–46k
SteamSpy 20k–50k
Est. revenue
$39k–$104k after Steam's cut $70k–$160k before the cut
$4.99
821 reviews
Overwhelmingly Positive
Hidden ObjectColorful
Linda & Joan Prologue: “Four Months Earlier”
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
47 reviews
Positive
Story RichFemale Protagonist

Sizing up your own game? See what its genre can realistically do before you build it.