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How many copies did The Nine Lives of Nim: Fortune's Fool sell?

Estimated copies sold
≈ 202–328
$499–$1k after Steam's cut $908–$2k before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Nine Lives of Nim: Fortune's Fool out and predicted the genre from its 8 similar games. Every figure here, including The Nine Lives of Nim: Fortune's Fool's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 367k–732k
best case 1.6M (Volcano Princess)
Games like The Nine Lives of Nim: Fortune's Fool

The middle of these games

≈ 367k–732k copies

≈ $2.1M–$5.1M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Volcano Princess at ≈ 1.2M–2.0M copies, ≈ $3.7M–$9.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 621 to 12k.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (6 of 8) and Anime (5 of 8).
The winners
Winners here lead with Life Sim + Multiple Endings, priced around $11. The breakout hits carry Life Sim + Dating Sim + Multiple Endings; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BAD END THEATER
2021
Est. copies
≈ 249k–404k
SteamSpy 200k–500k
Est. revenue
$683k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$9.99
10k reviews
Overwhelmingly Positive
Multiple EndingsVisual Novel
Volcano Princess
2023
Est. copies
≈ 1.2M–2.0M
4.1x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before the cut
$10.99
49k reviews
Overwhelmingly Positive
Life SimMultiple Endings
Coffee Talk
2020
Est. copies
≈ 311k–505k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$12.99
13k reviews
Very Positive
ConversationPixel Graphics
Eternal Senia
2015
Est. copies
≈ 588k–956k
SteamSpy 500k–1M
Est. revenue
Free
Free
12k reviews
Overwhelmingly Positive
AnimeFree to Play
Long Live The Queen
2013
Est. copies
≈ 453k–736k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
$9.99
7k reviews
Very Positive
Visual NovelPolitical Sim
WITCH ON THE HOLY NIGHT
2023
Est. copies
≈ 209k–340k
SteamSpy 50k–100k
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
$39.99
8k reviews
Overwhelmingly Positive
Visual NovelAnime
Tales of Berseria™
2017
Est. copies
≈ 650k–1.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$8.9M–$24.0M after Steam's cut $16.3M–$37.0M before the cut
$49.99
19k reviews
Very Positive
AnimeJRPG
Thronebreaker: The Witcher Tales
2018
Est. copies
≈ 527k–856k
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$19.99
17k reviews
Very Positive
RPGAdventure

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