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wishvane

How many copies did Chameleon Run Deluxe Edition sell?

Estimated copies sold
≈ 4k–6k
$6k–$17k after Steam's cut $11k–$26k before the cut
from 133 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chameleon Run Deluxe Edition out and predicted the genre from its 8 similar games. Every figure here, including Chameleon Run Deluxe Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 51k–129k
best case 199k (Climber Animals: Together)
Games like Chameleon Run Deluxe Edition

The middle of these games

≈ 51k–129k copies

≈ $244k–$457k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Climber Animals: Together at ≈ 151k–246k copies, ≈ $166k–$447k after Steam's cut.

What it took to get here
About half the games that made it here had over 91 reviews in their first month; the spread ran 66 to 225.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 3D Platformer (5 of 8) and Parkour (5 of 8).
The winners
Winners here lead with Party Game + Co-op, priced around $4.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

I wanna be the Creator
2019
Est. copies
≈ 86k–141k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$142k–$383k after Steam's cut $259k–$589k before the cut
$5.99
3k reviews
Overwhelmingly Positive
ActionLevel Editor
Boson X
2014
Est. copies
≈ 89k–144k
SteamSpy 200k–500k
Est. revenue
$122k–$327k after Steam's cut $221k–$503k before the cut
$4.99
2k reviews
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DifficultAction
FOTONICA
2014
Est. copies
≈ 49k–80k
SteamSpy 50k–100k
Est. revenue
$203k–$547k after Steam's cut $370k–$841k before the cut
$14.99
881 reviews
Very Positive
IndieAction
Cloudbuilt
2014
Est. copies
≈ 53k–86k
SteamSpy 100k–200k
Est. revenue
$292k–$785k after Steam's cut $531k–$1.2M before the cut
$19.99
948 reviews
Very Positive
ParkourAction
Crystal Call
2021
Est. copies
≈ 5k–8k
SteamSpy 50k–100k
Est. revenue
Free
Free
202 reviews
Very Positive
ActionAction-Adventure
Climber Animals: Together
2024
Est. copies
≈ 151k–246k
4.8x vs typical
SteamSpy under 20k
Est. revenue
$166k–$447k after Steam's cut $302k–$687k before the cut
$3.99
6k reviews
Mostly Positive
Party GameAdventure
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $954k–$2.2M before the cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
Warstride Challenges
2023
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$45k–$120k after Steam's cut $81k–$184k before the cut
$19.99
327 reviews
Very Positive
3DGore

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