Sign in
wishvane

How many copies did Kitaria Fables sell?

Estimated copies sold
≈ 43k–69k
$234k–$630k after Steam's cut $426k–$970k before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kitaria Fables out and predicted the genre from its 8 similar games. Every figure here, including Kitaria Fables's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–10.0M
best case 37.5M (ELDEN RING)
Games like Kitaria Fables

The middle of these games

≈ 4k–10.0M copies

≈ $65k–$217.6M after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Action RPG (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ELDEN RING at ≈ 28.6M–46.4M copies, ≈ $471.3M–$1267.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 319 reviews in their first month; the spread ran 1 to 347k.
The genre you'd be entering
Your set
Your set clusters on Action RPG (3 of 8) and Crafting (3 of 8).
The winners
Winners here lead with Souls-like + Open World, priced around $60.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ELDEN RING
2022
Est. copies
≈ 28.6M–46.4M
978x vs typical
SteamSpy 20M–50M
Est. revenue
$471.3M–$1267.1M after Steam's cut $856.9M–$1949.4M before the cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Warframe
2013
Est. copies
≈ 42.7M–69.4M
574x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
676k reviews
Very Positive
Free to PlayAction RPG
Lynked: Banner of the Spark
2025
Est. copies
≈ 11k–19k
SteamSpy 20k–50k
Est. revenue
$47k–$126k after Steam's cut $86k–$195k before the cut
$14.99
460 reviews
Mostly Positive
BuildingRogue-lite
Arcane Waters
2022
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
Free
Free
172 reviews
Mixed
Early AccessAction
Phantasy Star Online 2 New Genesis
2020
Est. copies
≈ 611k–993k
21x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
25k reviews
Mixed
Free to PlayCharacter Customization
BlooDooMooN SurViVoR
2023
Est. copies
≈ 372–605
SteamSpy under 20k
Est. revenue
$204–$548 after Steam's cut $370–$843 before the cut
$1.99
15 reviews
Mixed
ExplorationOpen World
Spirit of the Island
2022
Est. copies
≈ 47k–76k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$194k–$521k after Steam's cut $352k–$802k before the cut
$14.99
2k reviews
Mixed
Family FriendlyRelaxing
Romance Coaching 101: Couple's Edition
2023
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
Free
Free
1 reviews
1 user reviews
Choose Your Own AdventureCo-op

Sizing up your own game? See what its genre can realistically do before you build it.