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How many copies did Radioactive Dwarfs: Evil From The Sewers sell?

Estimated copies sold
≈ 1k–2k
$2k–$5k after Steam's cut $3k–$7k before the cut
from 51 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Radioactive Dwarfs: Evil From The Sewers out and predicted the genre from its 8 similar games. Every figure here, including Radioactive Dwarfs: Evil From The Sewers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 239k–559k
best case 769k (Neon Abyss)
Games like Radioactive Dwarfs: Evil From The Sewers

The middle of these games

≈ 239k–559k copies

≈ $1.3M–$3.6M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Dungeon Crawler (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Neon Abyss at ≈ 586k–952k copies, ≈ $3.2M–$8.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 11 reviews in their first month; the spread ran 1 to 3k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (4 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Rogue-like + Platformer, priced around $20.
The era
The games you compared span 2018 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Action RoguelikeBullet Hell
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2020
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≈ 586k–952k
2.2x vs typical
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Splash Adventure: The Maze of Morla
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AdventureSimulation
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Action-AdventureTop-Down

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