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How many copies did Sunlight sell?

Estimated copies sold
≈ 12k–19k
$13k–$34k after Steam's cut $23k–$52k before the cut
from 465 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sunlight out and predicted the genre from its 8 similar games. Every figure here, including Sunlight's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–15k
best case 1.5M (The Beginner's Guide)
Games like Sunlight

The middle of these games

≈ 6k–15k copies

≈ $7k–$47k after Steam's cut

from ~283 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: The Beginner's Guide at ≈ 1.1M–1.9M copies, ≈ $3.2M–$8.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 28 reviews in their first month; the spread ran 24 to 42.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Abstract (5 of 8) and Experimental (4 of 8).
The winners
Winners here lead with Story Rich + Walking Simulator, priced around $10. The breakout hits carry Story Rich + Narration + Short; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Beginner's Guide
2015
Est. copies
≈ 1.1M–1.9M
83x vs typical
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.7M–$13.0M before the cut
$9.99
23k reviews
Very Positive
MirrorMoon EP
2013
Est. copies
≈ 38k–62k
2.1x vs typical
SteamSpy 50k–100k
Est. revenue
$157k–$422k after Steam's cut $286k–$650k before the cut
$14.99
603 reviews
Mixed
IndieExploration
TRIP Steam Edition
2015
Est. copies
≈ 14k–22k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$0.99
283 reviews
Mixed
Life Tastes Like Cardboard
2019
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
Free
Free
336 reviews
Very Positive
IndieEmotional
The Utility Room
2023
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$25k–$68k after Steam's cut $46k–$104k before the cut
$12.99
285 reviews
Very Positive
VRIndie
Loneliness
2021
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
Free
Free
148 reviews
Very Positive
ExperimentalAbstract
Eschaton
2022
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$1.99
168 reviews
Very Positive
SurrealConspiracy
Barbotine
2024
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$2.99
176 reviews
Very Positive
PsychologicalSurreal

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