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How many copies did 中年失业模拟器When a man lose his job sell?

Estimated copies sold
≈ 9k–15k
$20k–$54k after Steam's cut $36k–$82k before the cut
from 366 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 中年失业模拟器When a man lose his job out and predicted the genre from its 8 similar games. Every figure here, including 中年失业模拟器When a man lose his job's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–25k
best case 4.6M (Fallout 76)
Games like 中年失业模拟器When a man lose his job

The middle of these games

≈ 2k–25k copies

≈ $3k–$49k after Steam's cut

from ~114 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Fallout 76 at ≈ 3.5M–5.7M copies, ≈ $38.3M–$102.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 53 reviews in their first month; the spread ran 2 to 14k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Survival (5 of 8) and Capitalism (4 of 8).
The winners
Winners here lead with Capitalism, priced around $45. The breakout hits carry Capitalism + Space Sim + Economy; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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