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How big is 6 Feet Behind?

Estimated owners
≈ 744–1k
from 30 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 6 Feet Behind out and predicted the genre from its 8 similar games. Every figure here, including 6 Feet Behind's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–210k
best case 640k (Streets of Rage 4)
Games like 6 Feet Behind

The middle of these games

≈ 5k–210k copies

≈ $21k–$1.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Streets of Rage 4 at ≈ 487k–792k copies, ≈ $3.3M–$9.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 962 reviews in their first month; the spread ran 6 to 6k.
The genre you'd be entering
Your set
Your set clusters on Beat 'em up (5 of 8) and 2.5D (3 of 8).
The winners
Winners here lead with Beat 'em up + Fighting, priced around $25.
The era
The games you compared span 2018 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fallen Aces
2024
Est. copies
≈ 171k–278k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$704k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$14.99
7k reviews
Overwhelmingly Positive
Early AccessImmersive Sim
FAR: Changing Tides
2022
Est. copies
≈ 140k–228k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$771k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$19.99
6k reviews
Very Positive
AtmosphericAction-Adventure
Streets of Rage 4
2020
Est. copies
≈ 487k–792k
6.3x vs typical
SteamSpy 500k–1M
Est. revenue
$3.3M–$9.0M after Steam's cut $6.1M–$13.9M before the cut
$24.99
20k reviews
Very Positive
ActionBeat 'em up
Cobra Kai: The Karate Kid Saga Continues
2021
Est. copies
≈ 15k–25k
SteamSpy under 20k
Est. revenue
$85k–$228k after Steam's cut $154k–$351k before the cut
$19.99
622 reviews
Very Positive
Beat 'em upMartial Arts
Minds Beneath Us
2024
Est. copies
≈ 156k–254k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$860k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$19.99
6k reviews
Overwhelmingly Positive
CinematicAtmospheric
Tough Law
2022
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$706–$2k after Steam's cut $1k–$3k before the cut
$1.99
52 reviews
Very Positive
Side ScrollerHack and Slash
Lone Wolf
2024
Est. copies
≈ 347–564
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$8k before the cut
$19.99
14 reviews
Positive
2.5DBeat 'em up
Die for Valhalla!
2018
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$14k–$39k after Steam's cut $26k–$60k before the cut
$11.99
144 reviews
Mostly Positive
Beat 'em upHack and Slash

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