Sign in
wishvane

How big is The OmniGallery?

Estimated owners
≈ 694–1k
from 28 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The OmniGallery out and predicted the genre from its 8 similar games. Every figure here, including The OmniGallery's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 21k–164k
best case 368k (Into the Radius VR)
Games like The OmniGallery

The middle of these games

≈ 21k–164k copies

≈ $168k–$1.1M after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Into the Radius VR at ≈ 280k–455k copies, ≈ $2.3M–$6.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 112 reviews in their first month; the spread ran 65 to 254.
The genre you'd be entering
Your set
Your set clusters on Exploration (6 of 8) and Surreal (6 of 8).
The winners
Winners here lead with VR + Extraction Shooter, priced around $30.
The era
The games you compared span 2013 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Obduction
2016
Est. copies
≈ 166k–270k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$29.99
4k reviews
Mostly Positive
AdventurePuzzle
Ayahuasca
2020
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$36k–$96k after Steam's cut $65k–$147k before the cut
$12.99
401 reviews
Very Positive
CasualExploration
Paper Beast
2020
Est. copies
≈ 18k–28k
SteamSpy 20k–50k
Est. revenue
$96k–$259k after Steam's cut $175k–$399k before the cut
$19.99
707 reviews
Very Positive
AdventureExploration
Into the Radius VR
2020
Est. copies
≈ 280k–455k
9.3x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$29.99
11k reviews
Very Positive
VRExtraction Shooter
Kairo
2013
Est. copies
≈ 111k–180k
SteamSpy 100k–200k
Est. revenue
$152k–$409k after Steam's cut $277k–$629k before the cut
$4.99
2k reviews
Mostly Positive
PuzzleExploration
MIND: Path to Thalamus Enhanced Edition
2014
Est. copies
≈ 80k–130k
SteamSpy 100k–200k
Est. revenue
$329k–$884k after Steam's cut $598k–$1.4M before the cut
$14.99
1k reviews
Mixed
AdventurePuzzle
Dream
2015
Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$120k–$323k after Steam's cut $218k–$497k before the cut
$8.99
996 reviews
Mixed
IndieAdventure
Organ Quarter
2017
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$74k–$200k after Steam's cut $135k–$307k before the cut
$24.99
314 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.