Sign in
wishvane

How many copies did Join Rush Attack / 加入突袭 sell?

Estimated copies sold
≈ 496–806
$681–$2k after Steam's cut $1k–$3k before the cut
from 20 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Join Rush Attack / 加入突袭 out and predicted the genre from its 8 similar games. Every figure here, including Join Rush Attack / 加入突袭's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 148k–322k
best case 554k (Liftoff®: FPV Drone Racing)
Games like Join Rush Attack / 加入突袭

The middle of these games

≈ 148k–322k copies

≈ $1.1M–$1.8M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Liftoff®: FPV Drone Racing at ≈ 422k–686k copies, ≈ $2.3M–$6.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 175 to 2k.
The genre you'd be entering
Your set
Your set clusters on Flight (5 of 8) and Sports (5 of 8).
The winners
Winners here lead with Simulation + Flight, priced around $20.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Redout: Enhanced Edition
2016
Est. copies
≈ 194k–316k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$19.99
5k reviews
Very Positive
RacingFlight
Football, Tactics & Glory
2018
Est. copies
≈ 133k–216k
SteamSpy 200k–500k
Est. revenue
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$24.99
4k reviews
Very Positive
Turn-Based CombatFootball (Soccer)
Superflight
2017
Est. copies
≈ 398k–647k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
Harry Potter: Quidditch Champions
2024
Est. copies
≈ 85k–138k
SteamSpy 200k–500k
Est. revenue
$701k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$29.99
3k reviews
Mostly Positive
SportsAction
Liftoff®: FPV Drone Racing
2018
Est. copies
≈ 422k–686k
3.0x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$19.99
14k reviews
Overwhelmingly Positive
SimulationFlight
Punch Club 2: Fast Forward
2023
Est. copies
≈ 113k–183k
SteamSpy 100k–200k
Est. revenue
$621k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$19.99
5k reviews
Very Positive
Time ManagementPixel Graphics
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 193k–313k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$794k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
Esports Godfather
2024
Est. copies
≈ 113k–183k
SteamSpy 200k–500k
Est. revenue
$619k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$19.99
5k reviews
Very Positive
StrategyManagement

Sizing up your own game? See what its genre can realistically do before you build it.