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wishvane

How many copies did Gone Rogue sell?

Estimated copies sold
≈ 8k–13k
$32k–$86k after Steam's cut $58k–$132k before the cut
from 313 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gone Rogue out and predicted the genre from its 8 similar games. Every figure here, including Gone Rogue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.3M–3.1M
best case 9.1M (theHunter: Call of the Wild™)
Games like Gone Rogue

The middle of these games

≈ 2.3M–3.1M copies

≈ $22.9M–$35.3M after Steam's cut

from ~54k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: theHunter: Call of the Wild™ at ≈ 7.0M–11.3M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Stealth (7 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Hunting + Open World. The breakout hits carry Hunting + Multiplayer + Nature; a typical game here doesn't.
The era
The games you compared span 2012 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dishonored
2012
Est. copies
≈ 5.6M–9.0M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.3M before the cut
$9.99
88k reviews
Overwhelmingly Positive
StealthFirst-Person
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.3M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
202k reviews
Very Positive
HuntingOpen World
Thief Simulator
2018
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before the cut
$19.99
40k reviews
Very Positive
Dishonored 2
2016
Est. copies
≈ 2.8M–4.5M
SteamSpy 2M–5M
Est. revenue
$22.9M–$61.5M after Steam's cut $41.6M–$94.7M before the cut
$29.99
67k reviews
Very Positive
StealthFirst-Person
Deus Ex: Human Revolution - Director's Cut
2013
Est. copies
≈ 1.9M–3.1M
SteamSpy 2M–5M
Est. revenue
$10.4M–$27.9M after Steam's cut $18.9M–$42.9M before the cut
$19.99
30k reviews
Very Positive
CyberpunkStealth
Deus Ex: Mankind Divided
2016
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$14.5M–$38.9M after Steam's cut $26.3M–$59.9M before the cut
$29.99
42k reviews
Mostly Positive
CyberpunkStealth
Prey
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 1M–2M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.9M before the cut
$29.99
54k reviews
Very Positive
Sci-fiImmersive Sim
HITMAN World of Assassination
2022
Est. copies
≈ 1.7M–2.8M
SteamSpy 2M–5M
Est. revenue
$32.7M–$87.9M after Steam's cut $59.4M–$135.2M before the cut
$69.99
68k reviews
Very Positive
StealthAssassin

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