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How many copies did Escape From Hard Drive sell?

Estimated copies sold
≈ 248–403
$340–$915 after Steam's cut $619–$1k before the cut
from 10 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Escape From Hard Drive out and predicted the genre from its 8 similar games. Every figure here, including Escape From Hard Drive's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 415–10k
best case 7.6M (Factorio)
Games like Escape From Hard Drive

The middle of these games

≈ 415–10k copies

≈ $1k–$68k after Steam's cut

from ~58 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Factorio at ≈ 5.8M–9.4M copies, ≈ $55.8M–$150.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 71 reviews in their first month; the spread ran 1 to 86k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Automation (8 of 8) and Programming (6 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $27. The breakout hits carry Base-Building + Resource Management + Sandbox; a typical game here doesn't.
The era
The games you compared span 2020 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Loopindex
2021
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$306–$824 after Steam's cut $556–$1k before the cut
$4.99
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9 user reviews
RobotsAutomation
Factorio
2020
Est. copies
≈ 5.8M–9.4M
4034x vs typical
SteamSpy 5M–10M
Est. revenue
$55.8M–$150.2M after Steam's cut $101.5M–$231.0M before the cut
$35.00
234k reviews
Overwhelmingly Positive
AutomationBase-Building
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
1578x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.6M after Steam's cut $22.7M–$51.6M before the cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
JOY OF PROGRAMMING - Software Engineering Simulator
2025
Est. copies
≈ 10k–16k
6.7x vs typical
SteamSpy 20k–50k
Est. revenue
$48k–$128k after Steam's cut $87k–$197k before the cut
$17.99
389 reviews
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ProgrammingAutomation
Retro Gadgets
2022
Est. copies
≈ 13k–21k
9.0x vs typical
SteamSpy 20k–50k
Est. revenue
$71k–$191k after Steam's cut $129k–$294k before the cut
$19.99
521 reviews
Very Positive
Early AccessPuzzle
Code Has Price
2024
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$245–$659 after Steam's cut $445–$1k before the cut
$3.99
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9 user reviews
ProgrammingAutomation
Move Code Lines
2020
Est. copies
≈ 2k–4k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before the cut
$7.99
92 reviews
Very Positive
ProgrammingAutomation
Code, Solve, Revolt!
2026
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$11.99
24 reviews
Positive
ProgrammingCoding

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