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How many copies did Solium Infernum sell?

Estimated copies sold
≈ 43k–69k
$468k–$1.3M after Steam's cut $851k–$1.9M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Solium Infernum out and predicted the genre from its 8 similar games. Every figure here, including Solium Infernum's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 25k–52k
best case 2.0M (Age of History II)
Games like Solium Infernum

The middle of these games

≈ 25k–52k copies

≈ $196k–$364k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Age of History II at ≈ 1.5M–2.5M copies, ≈ $2.5M–$6.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 397 reviews in their first month; the spread ran 190 to 3k.
The genre you'd be entering
Your set
Your set clusters on Political Sim (6 of 8) and Turn-Based Strategy (5 of 8).
The winners
Winners here lead with Political Sim + Simulation, priced around $30. The breakout hits carry Simulation + Historical; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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