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How many copies did Bunny Eureka sell?

Estimated copies sold
≈ 818–1k
$898–$2k after Steam's cut $2k–$4k before the cut
from 33 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bunny Eureka out and predicted the genre from its 8 similar games. Every figure here, including Bunny Eureka's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 537–789
best case 482k (Rusty's Retirement)
Games like Bunny Eureka

The middle of these games

≈ 537–789 copies

≈ $364–$1k after Steam's cut

from ~19 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Rusty's Retirement at ≈ 367k–597k copies, ≈ $706k–$1.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 6k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Idler (5 of 8).
The winners
Winners here lead with Idler + Nature, priced around $2. The breakout hits carry Relaxing + Casual; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bottle Can Float
2025
Est. copies
≈ 3k–5k
7.0x vs typical
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$3.99
133 reviews
Very Positive
CasualIdler
Rusty's Retirement
2024
Est. copies
≈ 367k–597k
779x vs typical
SteamSpy 200k–500k
Est. revenue
$706k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$6.99
15k reviews
Overwhelmingly Positive
IdlerFarming Sim
Bouncing Traveler
2021
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$9.99
17 reviews
Mixed
Precision Platformer3D Platformer
Atom
2021
Est. copies
≈ 843–1k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$229–$617 after Steam's cut $417–$949 before the cut
$0.99
34 reviews
Positive
SimulationExperimental
Tree Bonsai
2019
Est. copies
≈ 5k–8k
9.1x vs typical
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before the cut
$0.99
173 reviews
Very Positive
CasualSimulation
Flower Design
2017
Est. copies
≈ 5k–8k
7.6x vs typical
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before the cut
$0.99
144 reviews
Mixed
SimulationCasual
Flower Design Ⅱ
2020
Est. copies
≈ 372–605
SteamSpy under 20k
Est. revenue
$101–$272 after Steam's cut $184–$419 before the cut
$0.99
15 reviews
Positive
CasualSimulation
Forest Factory Simulator
2025
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$571–$2k after Steam's cut $1k–$2k before the cut
$3.99
21 reviews
Mixed
Early AccessSimulation

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