Sign in
wishvane

How many copies did Forest Factory Simulator sell?

Estimated copies sold
≈ 521–846
$571–$2k after Steam's cut $1k–$2k before the cut
from 21 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Forest Factory Simulator out and predicted the genre from its 8 similar games. Every figure here, including Forest Factory Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 17k–20k
best case 145k (BOOK OF HOURS)
Games like Forest Factory Simulator

The middle of these games

≈ 17k–20k copies

≈ $39k–$66k after Steam's cut

from ~534 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: BOOK OF HOURS at ≈ 110k–179k copies, ≈ $758k–$2.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 274 reviews in their first month; the spread ran 58 to 4k.
The genre you'd be entering
Your set
Your set clusters on Life Sim (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation, priced around $14. The breakout hits carry Card Game; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Retirement Simulator
2022
Est. copies
≈ 97k–158k
7.4x vs typical
SteamSpy 100k–200k
Est. revenue
$375k–$1.0M after Steam's cut $681k–$1.5M before the cut
$13.99
4k reviews
Mostly Negative
Early AccessSimulation
BOOK OF HOURS
2023
Est. copies
≈ 110k–179k
8.3x vs typical
SteamSpy 200k–500k
Est. revenue
$758k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$24.99
4k reviews
Very Positive
RPGCard Game
High School Odyssey
2023
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$38k–$102k after Steam's cut $69k–$156k before the cut
$8.99
617 reviews
Very Positive
Dating SimRPG
A guard walks into a tavern
2023
Est. copies
≈ 11k–17k
SteamSpy 50k–100k
Est. revenue
$24k–$63k after Steam's cut $43k–$97k before the cut
$7.99
432 reviews
Very Positive
Choices MatterMedieval
Ninja Village
2022
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$36k–$96k after Steam's cut $65k–$148k before the cut
$8.99
582 reviews
Very Positive
Tactical RPGWargame
Crypto Mining Simulator
2021
Est. copies
≈ 38k–62k
2.9x vs typical
SteamSpy 200k–500k
Est. revenue
$52k–$140k after Steam's cut $95k–$215k before the cut
$4.99
2k reviews
Mixed
SimulationIdler
古代风流传
2023
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $9k–$21k before the cut
$1.45
525 reviews
Mostly Positive
RPGMature
SERIES MAKERS TYCOON
2019
Est. copies
≈ 15k–25k
SteamSpy 50k–100k
Est. revenue
$21k–$57k after Steam's cut $38k–$87k before the cut
$4.99
534 reviews
Mostly Positive
SimulationIndie

Sizing up your own game? See what its genre can realistically do before you build it.