Sign in
wishvane

How many copies did Folletti sell?

Estimated copies sold
≈ 74–121
$204–$550 after Steam's cut $370–$846 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Folletti out and predicted the genre from its 8 similar games. Every figure here, including Folletti's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 168k–650k
best case 1.1M (Sultan's Game)
Games like Folletti

The middle of these games

≈ 168k–650k copies

≈ $1.1M–$5.8M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sultan's Game at ≈ 868k–1.4M copies, ≈ $6.0M–$16.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 175 to 17k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Horror (3 of 8).
The winners
Winners here lead with Simulation + Tabletop, priced around $25.
The era
The games you compared span 2007 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Overlord™
2007
Est. copies
≈ 426k–692k
SteamSpy 500k–1M
Est. revenue
$584k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$4.99
7k reviews
Very Positive
Villain ProtagonistHack and Slash
Sultan's Game
2025
Est. copies
≈ 868k–1.4M
5.1x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.7M before the cut
$24.99
35k reviews
Very Positive
Little Misfortune
2019
Est. copies
≈ 406k–660k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.2M before the cut
$19.99
14k reviews
Very Positive
Psychological HorrorPoint & Click
BLACKTAIL
2022
Est. copies
≈ 70k–114k
SteamSpy 500k–1M
Est. revenue
$579k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$29.99
3k reviews
Very Positive
Story RichAction-Adventure
NieR Replicant™ ver.1.22474487139...
2021
Est. copies
≈ 703k–1.1M
4.1x vs typical
SteamSpy 500k–1M
Est. revenue
$11.6M–$31.2M after Steam's cut $21.1M–$48.0M before the cut
$59.99
28k reviews
Very Positive
Great SoundtrackStory Rich
Styx: Shards of Darkness
2017
Est. copies
≈ 240k–390k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.5M before the cut
$19.99
7k reviews
Very Positive
StealthSingleplayer
Scarlet Hollow
2021
Est. copies
≈ 129k–210k
SteamSpy 50k–100k
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$29.99
5k reviews
Overwhelmingly Positive
Early AccessChoices Matter
The Count Lucanor
2016
Est. copies
≈ 124k–201k
SteamSpy 100k–200k
Est. revenue
$340k–$915k after Steam's cut $619k–$1.4M before the cut
$9.99
3k reviews
Very Positive
GoreHorror

Sizing up your own game? See what its genre can realistically do before you build it.