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How many copies did Restaurant at the end of time sell?

Estimated copies sold
≈ 248–403
$545–$1k after Steam's cut $991–$2k before the cut
from 10 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Restaurant at the end of time out and predicted the genre from its 8 similar games. Every figure here, including Restaurant at the end of time's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 100k–399k
best case 880k (Turmoil)
Games like Restaurant at the end of time

The middle of these games

≈ 100k–399k copies

≈ $736k–$2.8M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Turmoil at ≈ 670k–1.1M copies, ≈ $2.4M–$6.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 101 reviews in their first month; the spread ran 30 to 2k.
The genre you'd be entering
Your set
Your set clusters on Management (7 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Management + Mining, priced around $13.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

International Basketball Manager 22
2021
Est. copies
≈ 5k–9k
too small to compare
SteamSpy 20k–50k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before the cut
$9.99
221 reviews
Very Positive
SportsSimulation
Delivery INC
2023
Est. copies
≈ 7k–11k
too small to compare
SteamSpy under 20k
Est. revenue
$28k–$74k after Steam's cut $50k–$115k before the cut
$14.99
271 reviews
Mixed
Real Time TacticsManagement
Rogue Station
2023
Est. copies
≈ 6k–9k
too small to compare
SteamSpy 50k–100k
Est. revenue
$16k–$42k after Steam's cut $28k–$65k before the cut
$9.99
230 reviews
Mostly Positive
Rogue-liteStrategy
Turmoil
2016
Est. copies
≈ 670k–1.1M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.4M–$9.9M before the cut
$12.99
16k reviews
Very Positive
ManagementMining
Rail Route
2024
Est. copies
≈ 65k–105k
SteamSpy 200k–500k
Est. revenue
$444k–$1.2M after Steam's cut $807k–$1.8M before the cut
$24.99
3k reviews
Very Positive
BuildingManagement
International Basketball Manager 23
2022
Est. copies
≈ 5k–8k
too small to compare
SteamSpy under 20k
Est. revenue
$20k–$55k after Steam's cut $37k–$84k before the cut
$14.99
199 reviews
Very Positive
SimulationStrategy
Dummynation
2022
Est. copies
≈ 80k–130k
SteamSpy 50k–100k
Est. revenue
$264k–$711k after Steam's cut $481k–$1.1M before the cut
$11.99
3k reviews
Very Positive
Grand StrategyMilitary
112 Operator
2020
Est. copies
≈ 182k–296k
SteamSpy 100k–200k
Est. revenue
$1.2M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$24.99
7k reviews
Very Positive
SimulationRealistic

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