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How many copies did Dummynation sell?

Estimated copies sold
≈ 80k–130k
$264k–$711k after Steam's cut $481k–$1.1M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dummynation out and predicted the genre from its 8 similar games. Every figure here, including Dummynation's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.8M–10.9M
best case 20.5M (Hearts of Iron IV)
Games like Dummynation

The middle of these games

≈ 1.8M–10.9M copies

≈ $19.7M–$210.7M after Steam's cut

from ~60k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Hearts of Iron IV at ≈ 15.6M–25.4M copies, ≈ $214.5M–$576.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 20k reviews in their first month; the spread ran 5k to 35k.
The genre you'd be entering
Your set
Your set clusters on Grand Strategy (8 of 8) and Historical (6 of 8).
The winners
Winners here lead with World War II + Grand Strategy, priced around $50.
The era
The games you compared span 2010 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Victoria II
2010
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.7M after Steam's cut $12.6M–$28.7M before the cut
$19.99
20k reviews
Very Positive
Grand StrategyStrategy
Europa Universalis IV
2013
Est. copies
≈ 8.7M–14.1M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
$119.2M–$320.5M after Steam's cut $216.8M–$493.1M before the cut
$49.99
137k reviews
Very Positive
Grand StrategyStrategy
Total War: NAPOLEON – Definitive Edition
2010
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.7M–$49.5M before the cut
$24.99
28k reviews
Very Positive
StrategyHistorical
Hearts of Iron IV
2016
Est. copies
≈ 15.6M–25.4M
6.3x vs typical
SteamSpy 5M–10M
Est. revenue
$214.5M–$576.7M after Steam's cut $390.0M–$887.2M before the cut
$49.99
375k reviews
Very Positive
StrategyWorld War II
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.8M after Steam's cut $204.7M–$465.8M before the cut
$49.99
197k reviews
Very Positive
ROMANCE OF THE THREE KINGDOMS XIV
2020
Est. copies
≈ 395k–642k
SteamSpy 1M–2M
Est. revenue
$6.5M–$17.5M after Steam's cut $11.8M–$26.9M before the cut
$59.99
16k reviews
Mixed
Victoria 3
2022
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$20.8M–$55.9M after Steam's cut $37.8M–$86.0M before the cut
$49.99
61k reviews
Mostly Positive
Grand StrategyEconomy
Sid Meier's Civilization VII
2025
Est. copies
≈ 1.4M–2.4M
SteamSpy 1M–2M
Est. revenue
$27.9M–$75.0M after Steam's cut $50.7M–$115.4M before the cut
$69.99
58k reviews
Mixed
Grand StrategyHistorical

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