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wishvane

How many copies did Homaysa sell?

Estimated copies sold
≈ 99–161
$163–$439 after Steam's cut $297–$675 before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Homaysa out and predicted the genre from its 8 similar games. Every figure here, including Homaysa's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–796k
best case 5.4M (Chivalry: Medieval Warfare)
Games like Homaysa

The middle of these games

≈ 31k–796k copies

≈ $280k–$12.5M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Chivalry: Medieval Warfare at ≈ 4.1M–6.7M copies, ≈ $28.3M–$76.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 82 to 49k.
The genre you'd be entering
Your set
Your set clusters on Medieval (5 of 8) and Gore (4 of 8).
The winners
Winners here lead with Medieval + Gore, priced around $25.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Chivalry: Medieval Warfare
2012
Est. copies
≈ 4.1M–6.7M
18x vs typical
SteamSpy 5M–10M
Est. revenue
$28.3M–$76.0M after Steam's cut $51.4M–$116.9M before the cut
$24.99
65k reviews
Very Positive
MedievalMultiplayer
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
17x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Legendary Tales
2024
Est. copies
≈ 75k–122k
SteamSpy 200k–500k
Est. revenue
$826k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$39.99
3k reviews
Mostly Positive
VROnline Co-Op
Gloria Victis: Medieval MMORPG
2026
Est. copies
≈ 296k–481k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
12k reviews
Mixed
MMORPGMedieval
Tales Of Glory
2020
Est. copies
≈ 27k–44k
SteamSpy 20k–50k
Est. revenue
$223k–$599k after Steam's cut $405k–$921k before the cut
$29.99
1k reviews
Very Positive
ActionVR
The Guild II Renaissance
2010
Est. copies
≈ 265k–431k
SteamSpy 500k–1M
Est. revenue
$729k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$9.99
4k reviews
Very Positive
SimulationStrategy
Medieval Blacksmith
2025
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$81k–$218k after Steam's cut $148k–$336k before the cut
$19.99
596 reviews
Mostly Positive
Epic Fantasy Battle Simulator
2021
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$31k–$84k after Steam's cut $57k–$129k before the cut
$9.99
458 reviews
Very Positive
Early AccessSimulation

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