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How many copies did My Dream Setup sell?

Estimated copies sold
≈ 171k–278k
$282k–$758k after Steam's cut $512k–$1.2M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left My Dream Setup out and predicted the genre from its 8 similar games. Every figure here, including My Dream Setup's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.9M–12.8M
best case 104.7M (Garry's Mod)
Games like My Dream Setup

The middle of these games

≈ 9.9M–12.8M copies

≈ $92.4M–$197.5M after Steam's cut

from ~303k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Building (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Garry's Mod at ≈ 79.8M–129.6M copies, ≈ $219.1M–$589.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 184k reviews in their first month; the spread ran 153k to 327k.
The genre you'd be entering
Your set
Your set clusters on Building (4 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $12. The breakout hits carry Farming Sim + Pixel Graphics + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2006 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
SteamSpy 10M–20M
Est. revenue
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
$29.99
292k reviews
Very Positive
RimWorld
2018
Est. copies
≈ 7.5M–12.1M
SteamSpy 5M–10M
Est. revenue
$71.8M–$193.1M after Steam's cut $130.6M–$297.1M before the cut
$34.99
246k reviews
Overwhelmingly Positive
Colony SimBase-Building
Stardew Valley
2016
Est. copies
≈ 43.0M–69.9M
3.4x vs typical
SteamSpy 20M–50M
Est. revenue
$177.4M–$476.9M after Steam's cut $322.5M–$733.6M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Garry's Mod
2006
Est. copies
≈ 79.8M–129.6M
4.2x vs typical
SteamSpy 20M–50M
Est. revenue
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies
Satisfactory
2024
Est. copies
≈ 6.9M–11.2M
SteamSpy 10M–20M
Est. revenue
$76.0M–$204.4M after Steam's cut $138.2M–$314.4M before the cut
$39.99
279k reviews
Overwhelmingly Positive
Base-BuildingAutomation
People Playground
2019
Est. copies
≈ 9.1M–14.9M
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.7M–$103.9M before the cut
$9.99
317k reviews
Overwhelmingly Positive
SandboxGore
Schedule I
2025
Est. copies
≈ 7.8M–12.7M
SteamSpy 10M–20M
Est. revenue
$42.9M–$115.2M after Steam's cut $77.9M–$177.3M before the cut
$19.99
314k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.