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How many copies did The Undead War sell?

Estimated copies sold
≈ 74–121
$61–$164 after Steam's cut $111–$253 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Undead War out and predicted the genre from its 8 similar games. Every figure here, including The Undead War's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 25k–40k
best case 106k (Path of Achra)
Games like The Undead War

The middle of these games

≈ 25k–40k copies

≈ $44k–$188k after Steam's cut

from ~906 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Path of Achra at ≈ 81k–131k copies, ≈ $221k–$595k after Steam's cut.

What it took to get here
About half the games that made it here had over 309 reviews in their first month; the spread ran 55 to 1k.
The genre you'd be entering
Your set
Your set clusters on Auto Battler (7 of 8) and Rogue-like (7 of 8).
The winners
Winners here lead with Rogue-like + Character Customization, priced around $10.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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3.6x vs typical
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Rogue-likeGambling

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