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How many copies did Sol Cesto sell?

Estimated copies sold
≈ 125k–203k
$480k–$1.3M after Steam's cut $873k–$2.0M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sol Cesto out and predicted the genre from its 8 similar games. Every figure here, including Sol Cesto's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 71k–367k
best case 722k (Dome Keeper)
Games like Sol Cesto

The middle of these games

≈ 71k–367k copies

≈ $441k–$1.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dome Keeper at ≈ 550k–893k copies, ≈ $2.7M–$7.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1k to 3k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (7 of 8) and Dungeon Crawler (5 of 8).
The winners
Winners here lead with Post-apocalyptic + Rogue-like, priced around $18. The breakout hits carry Singleplayer + Post-apocalyptic + Action; a typical game here doesn't.
The era
The games you compared span 2012 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tangledeep
2018
Est. copies
≈ 45k–73k
SteamSpy 20k–50k
Est. revenue
$186k–$500k after Steam's cut $338k–$769k before the cut
$14.99
1k reviews
Very Positive
Traditional RoguelikeTurn-Based Tactics
Crown Trick
2020
Est. copies
≈ 134k–217k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
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Legend of Grimrock
2012
Est. copies
≈ 425k–691k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$14.99
7k reviews
Very Positive
Tales of Maj'Eyal
2013
Est. copies
≈ 469k–762k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
$902k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$6.99
7k reviews
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Traditional RoguelikeRogue-like
LONESTAR
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Est. copies
≈ 60k–98k
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$216k–$581k after Steam's cut $393k–$893k before the cut
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Despot's Game: Dystopian Battle Simulator
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Dome Keeper
2022
Est. copies
≈ 550k–893k
6.6x vs typical
SteamSpy 2M–5M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.3M before the cut
$17.99
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Hadean Tactics
2023
Est. copies
≈ 48k–78k
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Est. revenue
$262k–$706k after Steam's cut $477k–$1.1M before the cut
$19.99
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Very Positive
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