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How many copies did Hero Generations sell?

Estimated copies sold
≈ 11k–18k
$18k–$48k after Steam's cut $33k–$74k before the cut
from 223 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hero Generations out and predicted the genre from its 8 similar games. Every figure here, including Hero Generations's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–104k
best case 884k (Workers & Resources: Soviet Republic)
Games like Hero Generations

The middle of these games

≈ 15k–104k copies

≈ $79k–$609k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Grand Strategy (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Workers & Resources: Soviet Republic at ≈ 673k–1.1M copies, ≈ $7.4M–$19.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 947 reviews in their first month; the spread ran 201 to 17k.
The genre you'd be entering
Your set
Your set clusters on Grand Strategy (4 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Simulation + City Builder, priced around $40.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Workers & Resources: Soviet Republic
2024
Est. copies
≈ 673k–1.1M
19x vs typical
SteamSpy 500k–1M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.5M–$30.6M before the cut
$39.99
27k reviews
Very Positive
StrategySimulation
Terraformers
2023
Est. copies
≈ 93k–151k
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$509k–$1.4M after Steam's cut $926k–$2.1M before the cut
$19.99
4k reviews
Very Positive
SimulationProcedural Generation
Warsim: The Realm of Aslona
2022
Est. copies
≈ 55k–89k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$151k–$405k after Steam's cut $274k–$623k before the cut
$9.99
2k reviews
Overwhelmingly Positive
Text-BasedSimulation
Pixel Starships
2023
Est. copies
≈ 74k–121k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Mostly Positive
Sci-fiSpace
Hero Generations: ReGen
2016
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$16k–$42k after Steam's cut $29k–$65k before the cut
$14.99
92 reviews
Mixed
Rogue State Revolution
2021
Est. copies
≈ 13k–22k
SteamSpy 50k–100k
Est. revenue
$48k–$129k after Steam's cut $87k–$199k before the cut
$12.99
542 reviews
Mostly Positive
SandboxAtmospheric
Ragnorium
2022
Est. copies
≈ 15k–25k
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$440k before the cut
$24.99
624 reviews
Mixed
SurvivalHistorical
Rogue Hex
2025
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$38k–$102k after Steam's cut $69k–$157k before the cut
$19.99
278 reviews
Very Positive
Early Access4X

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