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How many copies did Hero Generations: ReGen sell?

Estimated copies sold
≈ 4k–6k
$16k–$42k after Steam's cut $29k–$65k before the cut
from 92 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hero Generations: ReGen out and predicted the genre from its 8 similar games. Every figure here, including Hero Generations: ReGen's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 884k–10.9M
best case 20.6M (Sid Meier’s Civilization® VI)
Games like Hero Generations: ReGen

The middle of these games

≈ 884k–10.9M copies

≈ $15.1M–$210.7M after Steam's cut

from ~44k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.7M–25.6M copies, ≈ $259.5M–$697.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 12k reviews in their first month; the spread ran 5k to 35k.
The genre you'd be entering
Your set
Your set clusters on 4X (8 of 8) and Grand Strategy (6 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.7M–25.6M
8.7x vs typical
SteamSpy 10M–20M
Est. revenue
$259.5M–$697.7M after Steam's cut $471.8M–$1073.4M before the cut
$59.99
378k reviews
Very Positive
StrategyTurn-Based Strategy
HUMANKIND™
2021
Est. copies
≈ 709k–1.2M
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
4.5x vs typical
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.8M after Steam's cut $204.7M–$465.8M before the cut
$49.99
197k reviews
Very Positive
Total War: ROME REMASTERED
2021
Est. copies
≈ 340k–552k
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before the cut
$29.99
14k reviews
Mostly Positive
StrategyGrand Strategy
Sid Meier's Civilization VII
2025
Est. copies
≈ 1.4M–2.4M
SteamSpy 1M–2M
Est. revenue
$27.9M–$75.0M after Steam's cut $50.7M–$115.4M before the cut
$69.99
58k reviews
Mixed
Grand StrategyHistorical
Warhammer 40,000: Gladius - Relics of War
2018
Est. copies
≈ 565k–919k
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before the cut
$39.99
19k reviews
Very Positive
StrategyWarhammer 40K
ENDLESS Legend™
2014
Est. copies
≈ 1.1M–1.7M
SteamSpy 2M–5M
Est. revenue
$8.8M–$23.7M after Steam's cut $16.0M–$36.4M before the cut
$29.99
19k reviews
Very Positive
Strategy4X
Europa Universalis IV
2013
Est. copies
≈ 8.7M–14.1M
3.2x vs typical
SteamSpy 5M–10M
Est. revenue
$119.2M–$320.5M after Steam's cut $216.8M–$493.1M before the cut
$49.99
137k reviews
Very Positive
Grand StrategyStrategy

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