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How many copies did Blêktre 2081 sell?

Estimated copies sold
≈ 422–685
$1k–$3k after Steam's cut $2k–$4k before the cut
from 17 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blêktre 2081 out and predicted the genre from its 8 similar games. Every figure here, including Blêktre 2081's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 27k–133k
best case 561k (Eco)
Games like Blêktre 2081

The middle of these games

≈ 27k–133k copies

≈ $171k–$702k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Immersive Sim (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Eco at ≈ 427k–694k copies, ≈ $3.5M–$9.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 389 reviews in their first month; the spread ran 14 to 2k.
The genre you'd be entering
Your set
Your set clusters on Immersive Sim (4 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Simulation + Building, priced around $30. The breakout hits carry Sandbox + Economy + Open World Survival Craft; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Eco
2018
Est. copies
≈ 427k–694k
7.8x vs typical
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$29.99
14k reviews
Very Positive
Early AccessSimulation
SERIES MAKERS TYCOON
2019
Est. copies
≈ 15k–25k
SteamSpy 50k–100k
Est. revenue
$21k–$57k after Steam's cut $38k–$87k before the cut
$4.99
534 reviews
Mostly Positive
SimulationIndie
TRYP FPV: Drone Racer Simulator
2022
Est. copies
≈ 79k–129k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$370k–$994k after Steam's cut $672k–$1.5M before the cut
$16.99
3k reviews
Very Positive
Early AccessFlight
Kayak VR: Mirage
2022
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$164k–$442k after Steam's cut $299k–$680k before the cut
$22.99
1k reviews
Very Positive
VRRacing
MEMORIAPOLIS
2025
Est. copies
≈ 44k–72k
SteamSpy 50k–100k
Est. revenue
$392k–$1.1M after Steam's cut $712k–$1.6M before the cut
$32.00
2k reviews
Mostly Positive
City BuilderExploration
Total Conflict: Resistance
2023
Est. copies
≈ 132k–215k
3.0x vs typical
SteamSpy 100k–200k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$29.99
5k reviews
Mostly Positive
Early AccessFPS
Twilight Struggle
2016
Est. copies
≈ 124k–201k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$340k–$915k after Steam's cut $619k–$1.4M before the cut
$9.99
3k reviews
Very Positive
Board GameStrategy
My Friend Stalin
2021
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before the cut
$0.99
619 reviews
Very Positive
PoliticalMemes

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