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How many copies did Kraktures sell?

Estimated copies sold
≈ 74–121
$204–$550 after Steam's cut $370–$846 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kraktures out and predicted the genre from its 8 similar games. Every figure here, including Kraktures's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 120k–373k
best case 498k (Digimon Story Cyber Sleuth: Complete Edition)
Games like Kraktures

The middle of these games

≈ 120k–373k copies

≈ $862k–$3.3M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Digimon Story Cyber Sleuth: Complete Edition at ≈ 379k–616k copies, ≈ $5.2M–$14.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 288 to 3k.
The genre you'd be entering
Your set
Your set clusters on Creature Collector (8 of 8) and Turn-Based Combat (8 of 8).
The winners
Winners here lead with Creature Collector + JRPG, priced around $50.
The era
The games you compared span 2017 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.8x vs typical
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