Sign in
wishvane

How many copies did METAL GEAR SOLID V: GROUND ZEROES sell?

Estimated copies sold
≈ 1.0M–1.7M
$5.6M–$15.0M after Steam's cut $10.2M–$23.1M before the cut
from 18k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left METAL GEAR SOLID V: GROUND ZEROES out and predicted the genre from its 8 similar games. Every figure here, including METAL GEAR SOLID V: GROUND ZEROES's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 640–1k
best case 55.9M (PAYDAY 2)
Games like METAL GEAR SOLID V: GROUND ZEROES

The middle of these games

≈ 640–1k copies

≈ $665–$1k after Steam's cut

from ~21 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: PAYDAY 2 at ≈ 42.6M–69.2M copies, ≈ $117.1M–$314.7M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Stealth (6 of 8) and Co-op (2 of 8).
The winners
Winners here lead with Stealth, priced around $20. The breakout hits carry Open World + Co-op + Stealth; a typical game here doesn't.
The era
The games you compared span 2013 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tom Clancy's Ghost Recon® Wildlands
2017
Est. copies
≈ 3.9M–6.3M
5494x vs typical
SteamSpy 2M–5M
Est. revenue
$53.3M–$143.2M after Steam's cut $96.8M–$220.3M before the cut
$49.99
113k reviews
Mostly Positive
Open WorldShooter
PAYDAY 2
2013
Est. copies
≈ 42.6M–69.2M
32887x vs typical
SteamSpy 20M–50M
Est. revenue
$117.1M–$314.7M after Steam's cut $212.8M–$484.2M before the cut
$9.99
674k reviews
Very Positive
Co-opAction
METAL GEAR SOLID V: THE PHANTOM PAIN
2015
Est. copies
≈ 5.3M–8.6M
5264x vs typical
SteamSpy 2M–5M
Est. revenue
$28.9M–$77.8M after Steam's cut $52.6M–$119.7M before the cut
$19.99
108k reviews
Very Positive
StealthOpen World
Dark Storm: VR Missions
2015
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
23 reviews
Mixed
ActionIndie
AGENT 00111
2019
Est. copies
≈ 518–842
SteamSpy under 20k
Est. revenue
$853–$2k after Steam's cut $2k–$4k before the cut
$5.99
18 reviews
Mixed
IndieAdventure
Bad Business
2019
Est. copies
≈ 720–1k
SteamSpy under 20k
Est. revenue
$196–$527 after Steam's cut $356–$811 before the cut
$0.99
25 reviews
Mostly Positive
ActionIndie
Starship Saboteur Prototype
2020
Est. copies
≈ 397–645
SteamSpy 50k–100k
Est. revenue
Free
Free
16 reviews
Mostly Positive
Immersive SimTop-Down Shooter
Ho-Ho-Home Invasion
2020
Est. copies
≈ 3k–5k
6.4x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
132 reviews
Very Positive
Free to PlayStealth

Sizing up your own game? See what its genre can realistically do before you build it.