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How many copies did Trailblader sell?

Estimated copies sold
≈ 719–1k
$987–$3k after Steam's cut $2k–$4k before the cut
from 29 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trailblader out and predicted the genre from its 8 similar games. Every figure here, including Trailblader's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 27k–84k
best case 129k (Legend Creatures(传奇生物))
Games like Trailblader

The middle of these games

≈ 27k–84k copies

≈ $116k–$686k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Legend Creatures(传奇生物) at ≈ 98k–159k copies, ≈ $134k–$361k after Steam's cut.

What it took to get here
About half the games that made it here had over 836 reviews in their first month; the spread ran 351 to 2k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (7 of 8) and 4X (5 of 8).
The winners
Winners here lead with Exploration + Rogue-lite, priced around $5.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Thea: The Awakening
2015
Est. copies
≈ 184k–299k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$19.99
4k reviews
Very Positive
StrategyRPG
As Far As The Eye
2020
Est. copies
≈ 53k–86k
SteamSpy 50k–100k
Est. revenue
$362k–$973k after Steam's cut $658k–$1.5M before the cut
$24.99
2k reviews
Mostly Positive
StrategyBuilding
Legendary Creatures 2
2023
Est. copies
≈ 24k–39k
SteamSpy 200k–500k
Est. revenue
$40k–$106k after Steam's cut $72k–$164k before the cut
$5.99
969 reviews
Mostly Positive
ExplorationAuto Battler
Legend Creatures(传奇生物)
2020
Est. copies
≈ 98k–159k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$134k–$361k after Steam's cut $244k–$556k before the cut
$4.99
4k reviews
Very Positive
ExplorationIndie
Conquest of Elysium 4
2015
Est. copies
≈ 28k–45k
SteamSpy 100k–200k
Est. revenue
$190k–$511k after Steam's cut $346k–$787k before the cut
$24.99
567 reviews
Very Positive
StrategyIndie
Conquest of Elysium 5
2021
Est. copies
≈ 49k–79k
SteamSpy 200k–500k
Est. revenue
$402k–$1.1M after Steam's cut $731k–$1.7M before the cut
$29.99
2k reviews
Very Positive
Turn-Based StrategyStrategy
Hero Generations
2015
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$18k–$48k after Steam's cut $33k–$74k before the cut
$5.99
223 reviews
Mixed
StrategyIndie
Deity Empires
2018
Est. copies
≈ 10k–17k
SteamSpy 50k–100k
Est. revenue
$71k–$190k after Steam's cut $129k–$293k before the cut
$24.99
339 reviews
Very Positive
Strategy4X

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