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How many copies did ATC Ground Point sell?

Estimated copies sold
≈ 2k–3k
$8k–$22k after Steam's cut $15k–$33k before the cut
from 74 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ATC Ground Point out and predicted the genre from its 8 similar games. Every figure here, including ATC Ground Point's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 61k–90k
best case 880k (Turmoil)
Games like ATC Ground Point

The middle of these games

≈ 61k–90k copies

≈ $342k–$653k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Turmoil at ≈ 670k–1.1M copies, ≈ $2.4M–$6.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 475 reviews in their first month; the spread ran 11 to 2k.
The genre you'd be entering
Your set
Your set clusters on Time Management (5 of 8) and Management (4 of 8).
The winners
Winners here lead with Time Management, priced around $19. The breakout hits carry Time Management; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Grand StrategyMilitary

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