Sign in
wishvane

How many copies did Leap of Fate sell?

Estimated copies sold
≈ 20k–32k
$86k–$232k after Steam's cut $157k–$356k before the cut
from 471 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Leap of Fate out and predicted the genre from its 8 similar games. Every figure here, including Leap of Fate's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 323k–584k
best case 1.2M (BlazBlue Entropy Effect)
Games like Leap of Fate

The middle of these games

≈ 323k–584k copies

≈ $2.4M–$4.5M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: BlazBlue Entropy Effect at ≈ 898k–1.5M copies, ≈ $4.9M–$13.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 273 to 15k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Action Roguelike + Action-Adventure, priced around $20.
The era
The games you compared span 2016 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Anomaly Agent
2024
Est. copies
≈ 248k–403k
SteamSpy 200k–500k
Est. revenue
$817k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$11.99
10k reviews
Very Positive
Action Roguelike2D Platformer
SUPERHOT: MIND CONTROL DELETE
2020
Est. copies
≈ 316k–514k
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.8M after Steam's cut $4.0M–$9.0M before the cut
$24.99
13k reviews
Very Positive
FPSTime Manipulation
SYNTHETIK: Legion Rising
2018
Est. copies
≈ 398k–647k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$19.99
13k reviews
Very Positive
Top-Down ShooterRogue-lite
BlazBlue Entropy Effect
2024
Est. copies
≈ 898k–1.5M
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.4M before the cut
$19.99
36k reviews
Very Positive
Action RoguelikeAction-Adventure
Going Under
2020
Est. copies
≈ 103k–167k
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
4k reviews
Very Positive
Action RoguelikeDungeon Crawler
Yet Another Zombie Survivors
2026
Est. copies
≈ 362k–588k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before the cut
$14.99
15k reviews
Very Positive
Early AccessAction Roguelike
Neon Abyss
2020
Est. copies
≈ 586k–952k
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.3M before the cut
$19.99
24k reviews
Very Positive
Brigador: Up-Armored Edition
2016
Est. copies
≈ 242k–394k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$24.99
6k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.