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How many copies did Hybrid Beasts sell?

Estimated copies sold
≈ 198–322
$435–$1k after Steam's cut $791–$2k before the cut
from 8 reviews (8 user reviews)
Thin evidence: 8 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hybrid Beasts out and predicted the genre from its 8 similar games. Every figure here, including Hybrid Beasts's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 190k–844k
best case 1.6M (Volcano Princess)
Games like Hybrid Beasts

The middle of these games

≈ 190k–844k copies

≈ $1.6M–$4.4M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Turn-Based (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Volcano Princess at ≈ 1.2M–2.0M copies, ≈ $3.7M–$9.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 545 to 12k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based (3 of 8) and Card Battler (2 of 8).
The winners
Winners here lead with Life Sim + Multiple Endings, priced around $11.
The era
The games you compared span 2018 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Turn-Based CombatFootball (Soccer)
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RPGMedieval

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