Sign in
wishvane

How many copies did Deliver Us The Moon sell?

Estimated copies sold
≈ 275k–447k
$1.9M–$5.1M after Steam's cut $3.4M–$7.8M before the cut
from 10k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Deliver Us The Moon out and predicted the genre from its 8 similar games. Every figure here, including Deliver Us The Moon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–2.8M
best case 10.8M (Stellaris)
Games like Deliver Us The Moon

The middle of these games

≈ 2.2M–2.8M copies

≈ $29.8M–$46.4M after Steam's cut

from ~61k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stellaris at ≈ 8.2M–13.3M copies, ≈ $112.6M–$302.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 11k reviews in their first month; the spread ran 5k to 93k.
The genre you'd be entering
Your set
Your set clusters on Sci-fi (6 of 8) and Space (5 of 8).
The winners
Winners here lead with Space + Sci-fi, priced around $50. The breakout hits carry Exploration + Space + Grand Strategy; a typical game here doesn't.
The era
The games you compared span 2009 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Outer Wilds
2020
Est. copies
≈ 2.6M–4.3M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$18.2M–$48.9M after Steam's cut $33.1M–$75.3M before the cut
$24.99
107k reviews
Overwhelmingly Positive
ExplorationSpace
STAR WARS™ Knights of the Old Republic™
2009
Est. copies
≈ 2.1M–3.5M
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.8M after Steam's cut $10.7M–$24.4M before the cut
$9.99
34k reviews
Very Positive
RPGSci-fi
Mass Effect™ Legendary Edition
2021
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$27.4M–$73.7M after Steam's cut $49.8M–$113.3M before the cut
$59.99
67k reviews
Very Positive
STAR WARS Jedi: Survivor™
2023
Est. copies
≈ 2.1M–3.5M
SteamSpy 1M–2M
Est. revenue
$41.0M–$110.2M after Steam's cut $74.5M–$169.5M before the cut
$69.99
86k reviews
Mostly Positive
ActionAdventure
Prey
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 1M–2M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.9M before the cut
$29.99
54k reviews
Very Positive
Sci-fiImmersive Sim
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.8M after Steam's cut $204.7M–$465.8M before the cut
$49.99
197k reviews
Very Positive
Starfield
2023
Est. copies
≈ 4.3M–7.1M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$59.7M–$160.4M after Steam's cut $108.5M–$246.8M before the cut
$49.99
175k reviews
Mixed
SpaceSingleplayer
Marvel's Guardians of the Galaxy
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$18.4M–$49.6M after Steam's cut $33.5M–$76.3M before the cut
$59.99
45k reviews
Very Positive
SingleplayerStory Rich

Sizing up your own game? See what its genre can realistically do before you build it.