Sign in
wishvane

How big is The Sandbox Evolution - Craft a 2D Pixel Universe!?

Estimated owners
≈ 63k–102k
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Sandbox Evolution - Craft a 2D Pixel Universe! out and predicted the genre from its 8 similar games. Every figure here, including The Sandbox Evolution - Craft a 2D Pixel Universe!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 996k–4.5M
best case 18.7M (Cities: Skylines)
Games like The Sandbox Evolution - Craft a 2D Pixel Universe!

The middle of these games

≈ 996k–4.5M copies

≈ $6.3M–$52.0M after Steam's cut

from ~44k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Cities: Skylines at ≈ 14.2M–23.1M copies, ≈ $117.4M–$315.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Sandbox (8 of 8) and Simulation (6 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30.
The era
The games you compared span 2008 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Universim
2024
Est. copies
≈ 264k–429k
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before the cut
$29.99
11k reviews
Mostly Positive
City BuilderGod Game
SPORE™
2008
Est. copies
≈ 4.6M–7.5M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$25.2M–$67.8M after Steam's cut $45.8M–$104.3M before the cut
$19.99
73k reviews
Very Positive
God GameOpen World
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $14.0M–$31.8M before the cut
$19.99
56k reviews
Overwhelmingly Positive
SandboxGod Game
Tropico 4
2011
Est. copies
≈ 805k–1.3M
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before the cut
$14.99
13k reviews
Very Positive
Universe Sandbox
2015
Est. copies
≈ 1.6M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.9M–$34.7M after Steam's cut $23.5M–$53.4M before the cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Planet Coaster
2016
Est. copies
≈ 3.0M–4.9M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$37.1M–$99.8M after Steam's cut $67.5M–$153.6M before the cut
$44.99
72k reviews
Very Positive
SimulationBuilding
SimCity™ 4 Deluxe Edition
2010
Est. copies
≈ 621k–1.0M
SteamSpy 500k–1M
Est. revenue
$3.4M–$9.2M after Steam's cut $6.2M–$14.1M before the cut
$19.99
10k reviews
Very Positive
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
6.6x vs typical
SteamSpy 10M–20M
Est. revenue
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
$29.99
292k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.