wishvane
How many copies did Space Ribbon - Slipstream to the Extreme sell?
Estimated copies sold
≈ 3k–5k
$3k–$9k net $6k–$13k gross
from 103 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Space Ribbon - Slipstream to the Extreme out and predicted the genre from its 8 similar games. Every figure here, including Space Ribbon - Slipstream to the Extreme's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–5k
best case 182k (Initial Drift Online)
The Simulation lane

A niche genre: modest ceilings, most sell around 5k copies, so plan for a small audience.

A typical game
≈ 5k copies
≈ $26k after Steam's cut
from ~147 reviews
Best case
≈ 182k copies
Initial Drift Online · ≈ $351k after Steam's cut
from 6k reviews
A breakout hit, far above a typical game.

5 of your 8 games sit in the typical range; 3 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Physics, priced around $15.
  • The breakout hits carry Physics + Open World; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2024. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Gold ($250k–$1M). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2023
Est. copies
≈ 30k–49k
8.6x vs typical
SteamSpy 20k–50k
Est. revenue
$125k–$335k net $226k–$515k gross
$14.99
1k reviews
Very Positive
Early AccessRacing +6
2024
Est. copies
≈ 3k–5k
SteamSpy 0–20k
Est. revenue
Free
Free
118 reviews
Very Positive
RacingDriving +6
2023
Est. copies
≈ 139k–225k
39x vs typical
SteamSpy 100k–200k
Est. revenue
$190k–$511k net $346k–$786k gross
$4.99
6k reviews
Mixed
RacingImmersive Sim +6
2024
Est. copies
≈ 16k–26k
4.6x vs typical
SteamSpy 50k–100k
Est. revenue
$90k–$241k net $163k–$371k gross
$19.99
679 reviews
Mostly Positive
ModdableOpen World +6
2022
Est. copies
≈ 4k–6k
SteamSpy 0–20k
Est. revenue
$20k–$54k net $36k–$83k gross
$19.99
152 reviews
Mixed
Combat RacingUnforgiving +6
2024
Est. copies
≈ 3k–5k
SteamSpy 0–20k
Est. revenue
$8k–$22k net $15k–$34k gross
$8.99
137 reviews
Very Positive
SimulationDriving +6
2021
Est. copies
≈ 4k–6k
SteamSpy 0–20k
Est. revenue
$993–$3k net $2k–$4k gross
$0.99
147 reviews
Mixed
SimulationAutomobile Sim +6
2021
Est. copies
≈ 4k–7k
SteamSpy 0–20k
Est. revenue
$28k–$76k net $51k–$117k gross
$24.99
166 reviews
Mostly Positive
Combat RacingImmersive Sim +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples