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How many copies did SimAirport sell?

Estimated copies sold
≈ 100k–163k
$689k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
from 4k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SimAirport out and predicted the genre from its 8 similar games. Every figure here, including SimAirport's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 916k–3.2M
best case 18.7M (Cities: Skylines)
Games like SimAirport

The middle of these games

≈ 916k–3.2M copies

≈ $10.6M–$59.3M after Steam's cut

from ~63k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Cities: Skylines at ≈ 14.2M–23.1M copies, ≈ $117.4M–$315.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 25k reviews in their first month; the spread ran 4k to 44k.
The genre you'd be entering
Your set
Your set clusters on Management (8 of 8) and Simulation (7 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$24.8M–$66.6M after Steam's cut $45.0M–$102.4M before the cut
$39.99
91k reviews
Very Positive
StrategyCity Builder
Dwarf Fortress
2022
Est. copies
≈ 780k–1.3M
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.3M after Steam's cut $11.7M–$26.6M before the cut
$29.99
31k reviews
Very Positive
DwarfColony Sim
Planet Zoo
2019
Est. copies
≈ 2.8M–4.6M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$34.7M–$93.4M after Steam's cut $63.2M–$143.7M before the cut
$44.99
97k reviews
Very Positive
Cities: Skylines II
2023
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$31.3M–$84.2M after Steam's cut $56.9M–$129.5M before the cut
$49.99
92k reviews
Mixed
Two Point Hospital
2018
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $15.9M–$36.2M before the cut
$29.99
35k reviews
Very Positive
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
4.6x vs typical
SteamSpy 10M–20M
Est. revenue
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
$29.99
292k reviews
Very Positive
Transport Fever
2016
Est. copies
≈ 451k–733k
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.0M after Steam's cut $6.8M–$15.4M before the cut
$29.99
11k reviews
Very Positive
FlightCity Builder
Airport CEO
2021
Est. copies
≈ 207k–336k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$24.99
8k reviews
Very Positive
FlightResource Management

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