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How many copies did Trackmania United Forever sell?

Estimated copies sold
≈ 177k–287k
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trackmania United Forever out and predicted the genre from its 8 similar games. Every figure here, including Trackmania United Forever's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–104k
best case 554k (TrackMania² Stadium)
Games like Trackmania United Forever

The middle of these games

≈ 12k–104k copies

≈ $214k–$1.3M after Steam's cut

from ~751 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: TrackMania² Stadium at ≈ 422k–685k copies, ≈ $1.2M–$3.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Level Editor (8 of 8) and Racing (8 of 8).
The winners
Winners here lead with Racing + Automobile Sim, priced around $10.
The era
The games you compared span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vacuum Pilot
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≈ 5k–8k
SteamSpy 50k–100k
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Time AttackMultiplayer
TrackMania² Valley
2013
Est. copies
≈ 40k–65k
SteamSpy 50k–100k
Est. revenue
$220k–$592k after Steam's cut $400k–$911k before the cut
$19.99
634 reviews
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RacingSports
TrackMania² Stadium
2013
Est. copies
≈ 422k–685k
8.9x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
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7k reviews
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RacingMultiplayer
Trackmania® Turbo
2016
Est. copies
≈ 67k–108k
2.1x vs typical
SteamSpy 100k–200k
Est. revenue
$734k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$39.99
2k reviews
Mixed
RacingArcade
TrackMania² Canyon
2013
Est. copies
≈ 118k–191k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$648k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$19.99
2k reviews
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Action Henk
2015
Est. copies
≈ 42k–69k
SteamSpy 100k–200k
Est. revenue
$174k–$469k after Steam's cut $317k–$721k before the cut
$14.99
867 reviews
Very Positive
RacingAction
Trackmania² Lagoon
2017
Est. copies
≈ 10k–17k
SteamSpy 50k–100k
Est. revenue
$58k–$155k after Steam's cut $105k–$239k before the cut
$19.99
305 reviews
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RacingSports
Super Pilot
2018
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before the cut
$12.99
157 reviews
Very Positive
RacingIndie

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