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wishvane

How many copies did Trackmania® Turbo sell?

Estimated copies sold
≈ 67k–108k
$734k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trackmania® Turbo out and predicted the genre from its 8 similar games. Every figure here, including Trackmania® Turbo's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 176k–209k
best case 2.0M (TrackMania Nations Forever)
Games like Trackmania® Turbo

The middle of these games

≈ 176k–209k copies

≈ $1.4M–$1.8M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: TrackMania Nations Forever at ≈ 1.5M–2.5M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Level Editor (6 of 8).
The winners
Winners here lead with Racing, priced around $25.
The era
The games you compared span 2008 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Distance
2018
Est. copies
≈ 231k–375k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$24.99
8k reviews
Very Positive
RacingGreat Soundtrack
TrackMania² Canyon
2013
Est. copies
≈ 118k–191k
SteamSpy 200k–500k
Est. revenue
$648k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$19.99
2k reviews
Very Positive
RacingMultiplayer
TrackMania² Stadium
2013
Est. copies
≈ 422k–685k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$9.99
7k reviews
Very Positive
RacingMultiplayer
Trials Evolution: Gold Edition
2013
Est. copies
≈ 154k–250k
SteamSpy 200k–500k
Est. revenue
$845k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$19.99
2k reviews
Mostly Positive
RacingAction
HOT WHEELS UNLEASHED™
2021
Est. copies
≈ 189k–306k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before the cut
$39.99
8k reviews
Mostly Positive
RacingArcade
Trackmania United Forever
2008
Est. copies
≈ 177k–287k
SteamSpy 200k–500k
Est. revenue
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$29.99
3k reviews
Very Positive
RacingMultiplayer
Trials Fusion™
2014
Est. copies
≈ 139k–226k
SteamSpy 200k–500k
Est. revenue
$766k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$19.99
2k reviews
Mixed
RacingMultiplayer
TrackMania Nations Forever
2008
Est. copies
≈ 1.5M–2.5M
9.9x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
24k reviews
Very Positive
RacingFree to Play

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