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How many copies did Destroy All Humans! sell?

Estimated copies sold
≈ 285k–463k
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before the cut
from 12k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Destroy All Humans! out and predicted the genre from its 8 similar games. Every figure here, including Destroy All Humans!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 795k–969k
best case 1.9M (Skul: The Hero Slayer)
Games like Destroy All Humans!

The middle of these games

≈ 795k–969k copies

≈ $7.4M–$13.9M after Steam's cut

from ~22k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Villain Protagonist (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Skul: The Hero Slayer at ≈ 1.4M–2.3M copies, ≈ $7.8M–$21.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 2k to 15k.
The genre you'd be entering
Your set
Your set clusters on Villain Protagonist (4 of 8) and Comedy (2 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $20.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.1M after Steam's cut $14.3M–$32.5M before the cut
$19.99
58k reviews
Very Positive
IndieAction
Grimm
2014
Est. copies
≈ 632k–1.0M
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
IndieFree to Play
Garfield Kart
2015
Est. copies
≈ 690k–1.1M
SteamSpy 500k–1M
Est. revenue
$947k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Untitled Goose Game
2020
Est. copies
≈ 623k–1.0M
SteamSpy 1M–2M
Est. revenue
$3.4M–$9.2M after Steam's cut $6.2M–$14.2M before the cut
$19.99
25k reviews
Overwhelmingly Positive
FunnyVillain Protagonist
CARRION
2020
Est. copies
≈ 882k–1.4M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.8M–$13.0M after Steam's cut $8.8M–$20.1M before the cut
$19.99
36k reviews
Very Positive
Villain ProtagonistPixel Graphics
Tyranny
2016
Est. copies
≈ 554k–900k
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.3M after Steam's cut $8.3M–$18.9M before the cut
$29.99
13k reviews
Very Positive
RPGChoices Matter
Maneater
2021
Est. copies
≈ 653k–1.1M
SteamSpy 500k–1M
Est. revenue
$7.2M–$19.3M after Steam's cut $13.1M–$29.7M before the cut
$39.99
26k reviews
Very Positive
Open WorldDark Humor
Suicide Squad: Kill the Justice League
2024
Est. copies
≈ 447k–727k
SteamSpy 500k–1M
Est. revenue
$8.6M–$23.1M after Steam's cut $15.6M–$35.6M before the cut
$69.99
18k reviews
Mixed
CapitalismOnline Co-Op

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