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How many copies did Beasts Shall Rise sell?

Estimated copies sold
≈ 124–202
$409–$1k after Steam's cut $743–$2k before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Beasts Shall Rise out and predicted the genre from its 8 similar games. Every figure here, including Beasts Shall Rise's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 293–4k
best case 12.3M (Deep Rock Galactic)
Games like Beasts Shall Rise

The middle of these games

≈ 293–4k copies

≈ $610–$23k after Steam's cut

from ~12 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Deep Rock Galactic at ≈ 9.4M–15.3M copies, ≈ $77.6M–$208.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 9 reviews in their first month; the spread ran 1 to 40k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Shooter (6 of 8) and Action Roguelike (3 of 8).
The winners
Winners here lead with Dwarf + Co-op, priced around $30. The breakout hits carry Dwarf + Co-op + PvE; a typical game here doesn't.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Black Ice
2014
Est. copies
≈ 38k–61k
56x vs typical
SteamSpy 20k–50k
Est. revenue
$207k–$557k after Steam's cut $377k–$857k before the cut
$19.99
673 reviews
Overwhelmingly Positive
Early AccessExploration
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
31614x vs typical
SteamSpy 5M–10M
Est. revenue
$77.6M–$208.6M after Steam's cut $141.1M–$321.0M before the cut
$29.99
379k reviews
Overwhelmingly Positive
DwarfCo-op
Toad On Fire
2021
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$123–$330 after Steam's cut $223–$507 before the cut
$2.99
6 reviews
6 user reviews
Action RoguelikeLooter Shooter
The Phoenix Initiative
2023
Est. copies
≈ 298–484
SteamSpy under 20k
Est. revenue
$491–$1k after Steam's cut $893–$2k before the cut
$5.99
12 reviews
Mixed
Twin Stick ShooterTop-Down Shooter
Blood Running
2025
Est. copies
≈ 5k–8k
17x vs typical
SteamSpy under 20k
Est. revenue
$24k–$63k after Steam's cut $43k–$97k before the cut
$16.99
203 reviews
Mixed
Extraction ShooterSurvival
Dustward
2025
Est. copies
≈ 298–484
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$14.99
12 reviews
Mixed
ActionAdventure
Survive Into Night
2021
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$170–$459 after Steam's cut $309–$706 before the cut
$4.99
5 reviews
5 user reviews
Action RoguelikePixel Graphics
Last Night in Zombie Village
2023
Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$884–$2k after Steam's cut $2k–$4k before the cut
$9.99
13 reviews
Positive
ZombiesSurvival

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