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How many copies did TANKNAROK sell?

Estimated copies sold
≈ 3k–5k
$5k–$13k after Steam's cut $8k–$19k before the cut
from 114 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left TANKNAROK out and predicted the genre from its 8 similar games. Every figure here, including TANKNAROK's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 171k–1.7M
best case 2.0M (SpeedRunners)
Games like TANKNAROK

The middle of these games

≈ 171k–1.7M copies

≈ $1.3M–$9.6M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: SpeedRunners at ≈ 1.5M–2.5M copies, ≈ $6.4M–$17.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Twin Stick Shooter (5 of 8) and Co-op (4 of 8).
The winners
Winners here lead with Racing + Competitive, priced around $15.
The era
None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Assault Android Cactus+
2015
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
$541k–$1.5M after Steam's cut $983k–$2.2M before the cut
$19.99
2k reviews
Very Positive
SpeedRunners
2016
Est. copies
≈ 1.5M–2.5M
5.6x vs typical
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.1M after Steam's cut $11.6M–$26.4M before the cut
$14.99
37k reviews
Very Positive
MultiplayerRacing
Lethal League Blaze
2018
Est. copies
≈ 203k–330k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$19.99
7k reviews
Overwhelmingly Positive
ActionIndie
Definitely Sneaky But Not Sneaky
2019
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$4.99
75 reviews
Very Positive
ActionTop-Down
HELLDIVERS™ Dive Harder Edition
2015
Est. copies
≈ 1.6M–2.6M
5.0x vs typical
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.1M after Steam's cut $16.3M–$37.0M before the cut
$19.99
33k reviews
Very Positive
Online Co-OpCo-op
Over 9000 Zombies!
2015
Est. copies
≈ 75k–121k
SteamSpy 100k–200k
Est. revenue
$61k–$165k after Steam's cut $111k–$254k before the cut
$2.99
2k reviews
Very Positive
Action RoguelikeZombies
Move or Die
2016
Est. copies
≈ 970k–1.6M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.3M–$16.5M before the cut
$14.99
23k reviews
Very Positive
MultiplayerFunny
Nine Parchments
2017
Est. copies
≈ 163k–265k
SteamSpy 200k–500k
Est. revenue
$896k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$19.99
5k reviews
Mostly Positive
Action RPGTwin Stick Shooter

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