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How many copies did Rauniot sell?

Estimated copies sold
≈ 4k–7k
$18k–$48k after Steam's cut $33k–$74k before the cut
from 175 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rauniot out and predicted the genre from its 8 similar games. Every figure here, including Rauniot's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–5.2M
best case 7.1M (Dying Light 2 Stay Human: Reloaded Edition)
Games like Rauniot

The middle of these games

≈ 2.2M–5.2M copies

≈ $31.7M–$73.4M after Steam's cut

from ~126k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dying Light 2 Stay Human: Reloaded Edition at ≈ 5.4M–8.8M copies, ≈ $89.6M–$240.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 14k reviews in their first month; the spread ran 7k to 72k.
The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and Co-op (4 of 8).
The winners
Winners here lead with Open World + Co-op, priced around $60.
The era
None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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