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How many copies did International Space Banana sell?

Estimated copies sold
≈ 3k–5k
$824–$2k after Steam's cut $1k–$3k before the cut
from 122 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left International Space Banana out and predicted the genre from its 8 similar games. Every figure here, including International Space Banana's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 106k–142k
best case 172k (Star Trucker)
Games like International Space Banana

The middle of these games

≈ 106k–142k copies

≈ $605k–$1.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Star Trucker at ≈ 131k–213k copies, ≈ $901k–$2.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 391 to 3k.
The genre you'd be entering
Your set
Your set clusters on Space Sim (7 of 8) and Space (6 of 8).
The winners
Winners here lead with Transportation + Space Sim, priced around $25.
The era
The games you compared span 2011 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mars Horizon
2020
Est. copies
≈ 77k–125k
SteamSpy 200k–500k
Est. revenue
$422k–$1.1M after Steam's cut $766k–$1.7M before the cut
$19.99
3k reviews
Very Positive
ManagementSpace
Lightracer Spark
2023
Est. copies
≈ 25k–41k
too small to compare
SteamSpy 100k–200k
Est. revenue
$90k–$242k after Steam's cut $164k–$373k before the cut
$12.99
1k reviews
Very Positive
RPGSci-fi
Sins of a Solar Empire: Trinity®
2011
Est. copies
≈ 52k–84k
too small to compare
SteamSpy 100k–200k
Est. revenue
$142k–$381k after Steam's cut $258k–$586k before the cut
$9.99
816 reviews
Mostly Positive
4XPvP
Star Trucker
2024
Est. copies
≈ 131k–213k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$901k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$24.99
5k reviews
Mostly Positive
TransportationSpace Sim
ΔV: Rings of Saturn
2023
Est. copies
≈ 86k–139k
SteamSpy 100k–200k
Est. revenue
$235k–$632k after Steam's cut $427k–$972k before the cut
$9.99
3k reviews
Very Positive
SpaceSci-fi
EarthX
2023
Est. copies
≈ 23k–37k
too small to compare
SteamSpy 20k–50k
Est. revenue
$125k–$336k after Steam's cut $227k–$517k before the cut
$19.99
917 reviews
Very Positive
SimulationIndie
Space Colony: Steam Edition
2015
Est. copies
≈ 32k–52k
too small to compare
SteamSpy 20k–50k
Est. revenue
$133k–$358k after Steam's cut $242k–$551k before the cut
$14.99
662 reviews
Very Positive
Reentry - A Space Flight Simulator
2025
Est. copies
≈ 34k–54k
too small to compare
SteamSpy 100k–200k
Est. revenue
$323k–$867k after Steam's cut $587k–$1.3M before the cut
$34.99
1k reviews
Overwhelmingly Positive
Early AccessSpace

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