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How many copies did Space Colony: Steam Edition sell?

Estimated copies sold
≈ 32k–52k
$133k–$358k after Steam's cut $242k–$551k before the cut
from 662 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Space Colony: Steam Edition out and predicted the genre from its 8 similar games. Every figure here, including Space Colony: Steam Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 45k–67k
best case 70k (Ancient Cities)
Games like Space Colony: Steam Edition

The middle of these games

≈ 45k–67k copies

≈ $368k–$607k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Ancient Cities at ≈ 54k–87k copies, ≈ $442k–$1.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 348 to 2k.
The genre you'd be entering
Your set
Your set clusters on City Builder (8 of 8) and Colony Sim (7 of 8).
The winners
Winners here lead with City Builder + Survival, priced around $30.
The era
The games you compared span 2013 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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