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How many copies did Cutthroat Cove sell?

Estimated copies sold
≈ 124–202
$375–$1k after Steam's cut $681–$2k before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cutthroat Cove out and predicted the genre from its 8 similar games. Every figure here, including Cutthroat Cove's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9k–41k
best case 196k (Railroads Online)
Games like Cutthroat Cove

The middle of these games

≈ 9k–41k copies

≈ $37k–$515k after Steam's cut

from ~692 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Building (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Railroads Online at ≈ 149k–243k copies, ≈ $1.2M–$3.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 234 reviews in their first month; the spread ran 49 to 5k.
The genre you'd be entering
Your set
Your set clusters on Building (4 of 8) and Colony Sim (4 of 8).
The winners
Winners here lead with Trains + Open World, priced around $30.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.