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How many copies did Master of Magic sell?

Estimated copies sold
≈ 30k–49k
$333k–$895k after Steam's cut $605k–$1.4M before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Master of Magic out and predicted the genre from its 8 similar games. Every figure here, including Master of Magic's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–2k
best case 440k (Songs of Conquest)
Games like Master of Magic

The middle of these games

≈ 1k–2k copies

≈ $5k–$8k after Steam's cut

from ~36 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Songs of Conquest at ≈ 335k–545k copies, ≈ $2.8M–$7.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 221 reviews in their first month; the spread ran 1 to 8k.
The genre you'd be entering
Your set
Your set clusters on 4X (7 of 8) and Strategy RPG (6 of 8).
The winners
Winners here lead with 4X, priced around $30.
The era
The games you compared span 2017 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Songs of Conquest
2024
Est. copies
≈ 335k–545k
376x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before the cut
$29.99
14k reviews
Very Positive
Local MultiplayerTurn-Based Tactics
Halcyon 6: Starbase Commander (LIGHTSPEED EDITION)
2017
Est. copies
≈ 29k–47k
23x vs typical
SteamSpy 200k–500k
Est. revenue
$119k–$320k after Steam's cut $217k–$493k before the cut
$14.99
840 reviews
Mostly Positive
4XTactical RPG
Immortal Realms: Vampire Wars
2020
Est. copies
≈ 15k–24k
16x vs typical
SteamSpy 200k–500k
Est. revenue
$120k–$323k after Steam's cut $218k–$497k before the cut
$29.99
587 reviews
Mixed
StrategyVampire
Grim wanderings 2
2021
Est. copies
≈ 2k–3k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$5.99
80 reviews
Mostly Positive
4XTactical RPG
Commander: World War II
2023
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$9.99
30 reviews
Positive
Strategy4X
We Are The Caretakers
2023
Est. copies
≈ 893–1k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$19.99
36 reviews
Mostly Positive
Turn-Based CombatGrand Strategy
Legendary Creatures 2
2023
Est. copies
≈ 24k–39k
27x vs typical
SteamSpy 200k–500k
Est. revenue
$40k–$106k after Steam's cut $72k–$164k before the cut
$5.99
969 reviews
Mostly Positive
ExplorationAuto Battler
Heroes of Science and Fiction
2026
Est. copies
≈ 23k–37k
26x vs typical
SteamSpy 50k–100k
Est. revenue
$189k–$509k after Steam's cut $344k–$783k before the cut
$29.99
926 reviews
Very Positive
Early Access4X

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